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Show HN: A Walkable O'Neill Cylinder in the Browser
(islandthree.world)
4 points | by
zkauble3310
3 hours ago
2 comments
zkauble3310
2 hours ago
I've been fascinated by O'Neill cylinders my whole life. I directed the build w/ Claude Code, and the modeling mostly Claude driving Blender through MCP. Lots and lots of prompts, tweaks, performance tuning. It's been a absolute pleasure.
xcc3641
2 hours ago
Are you doing angular sector culling here, or does the concave geometry keep frustum culling largely ineffective?
[-]
zkauble3310
43 minutes ago
yes, the geometry weakens the plain frustum culling. Looking up, the opposite valleys are "in frustum" so the main strategy is distance tiering.
2 comments